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Difference between revisions of "Adding A Spy Plane"

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m (Removed TS Cat)
(Making a spy plane Super Weapon)
Line 12: Line 12:
 
  DropPodInfantryMinimum=1
 
  DropPodInfantryMinimum=1
 
  DropPodInfantryMaximum=1
 
  DropPodInfantryMaximum=1
  DropPodWeapon=none
+
  {{TTL|DropPodWeapon}}=none
  AtmosphereEntry=SPYPAS ;---add this to your animation list  
+
  {{TTL|AtmosphereEntry}}=SPYPAS ;---add this to your animation list  
  DropPod=INVISO6 ;---add this to your animation list  
+
  {{TTL|DropPod}}=INVISO6 ;---add this to your animation list  
  
 
Also  
 
Also  
  
  InfantryExplode=none ;make sure that tag is none  
+
  {{TTL|InfantryExplode}}=none ;make sure that tag is none  
  
 
Then move onto your E1 and E2 infantry;  
 
Then move onto your E1 and E2 infantry;  

Revision as of 04:33, 1 July 2009

Making a spy plane Super Weapon

Ok here is a tutorial on making a spy plane superweapon.Before we continue here are the down sides:

  • You must replace your droppods.
  • You must replace an animation of an infantry on fire.
  • E1 and E2 infantry will be sacrificed. (you can just make another pair)

You will need a to make replace some animations and add your own. I have included a pack of the animations you will need which can be downloaded at the end of the tutorial.

Anyway, firstly you will have to edit your droppod tags,and make them like the following;

DropPodInfantryMinimum=1
DropPodInfantryMaximum=1
Template:TTL=none
Template:TTL=SPYPAS ;---add this to your animation list 
Template:TTL=INVISO6 ;---add this to your animation list 

Also

Template:TTL=none ;make sure that tag is none 

Then move onto your E1 and E2 infantry;

; rifle soldier 
[E1] 
Name=Light Infantry 
Category=Soldier 
Primary=none
Prerequisite=BARRACKS 
Strength=0.01 
Pip=green 
Armor=none 
TechLevel=-1 
Sight=9 
Speed=5 
Owner=none 
Cost=0
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=AmphibiousDestroyer
ThreatPosed=10 ; This value MUST be 0 for all building addons 
Elite=M1Carbine 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=no

[E2] 
Name=Disc Thrower 
Category=Soldier 
Primary=none
Prerequisite=GAPILE  
Strength=0.1 
Armor=none 
TechLevel=-1 
Pip=green 
Sight=9 
Speed=4 
Owner=none 
Cost=200 
Points=0 
VoiceSelect=15-I000,15-I004,15-I012,15-I048 
VoiceMove=15-I018,15-I024,15-I044 
VoiceAttack=15-I044,15-I050,15-I044,15-I046 
VoiceFeedback=15-I058,15-I064 
VoiceDie=none 
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1} 
PhysicalSize=1 
MovementZone=AmphibiousDestroyer
ThreatPosed=15 ; This value MUST be 0 for all building addons 
EliteAbilities=SCATTER 
ImmuneToVeins=yes 
Insignificant=yes 

Make this warhead

[AP6] 
Spread=7 
Wall=no 
Wood=no 
Verses=100%,0%,0%,0%,0% 
Conventional=yes 
AnimList=Inviso6 
ProneDamage=50% 
InfDeath=3 

Now add this to your art.ini

[SPYPAS] 
Normalized=yes 
Translucent=no 
Rate=450 

[INVISO6] 
Normalized=yes 
Translucent=yes 
Report=none 
UseNormalLight=yes 
Rate=900 
Crater=no 
Scorch=no 
Damage=7 
Warhead=AP6 
InfDeath=0 

Now in the following pack below, you will find the animations needed and the animations that will replace some of the current ones in TS.

Current Bugs:

  • When you use your spy plane the eva will say unit lost. If you wish to stop that then you must give the DropPod SW a charging and voice. Also in the package below are 2 voices for your spyplane.

Remember the voices have to be in speech01 and 02 people.

Enjoy spying on people.

Spy plane tools