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Difference between revisions of "AirstrikeAttackVoice"

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m (Replacing Template:TTL with Template:F.)
 
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{{Flag
 
{{Flag
|name=AirstrikeAttackVoice
+
|name={{PAGENAME}}
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
|values={{values|strings}}
+
|values={{Values|string|Sound Entries}}
|special=
+
|default=<none>
|default=
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|types={{Categ|AudioVisual}} (YR)
|types={{Categ|AudioVisual}}
 
|ra2obsolete=no
 
|tsobsolete=no
 
|rponly=no
 
|aresflag=no
 
|ares=yes
 
 
|yr=yes
 
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 +
Specifies any valid sound to play when a weapon with a warhead that has {{f|Airstrike|yes|link}} attached to it is fired.
  
Sound to play when a weapon whose Warhead= has Airstrike=yes set is instantiated. Can be any sound as defined in the SOUND.INI file.<br />
+
== Limitations ==
(Yuri's Revenge Only)
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Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.

Latest revision as of 09:22, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstrikeAttackVoice
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Sound Entries)
Default: <none>
Applicable to: AudioVisual (YR)


Specifies any valid sound to play when a weapon with a warhead that has Airstrike=yes attached to it is fired.

Limitations

Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.