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Difference between revisions of "AirstrikeAttackVoice"

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Specifies any valid sound to play when a weapon with a warhead that has {{TTL|Airstrike|yes}} attached to it is fired.
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Specifies any valid sound to play when a weapon with a warhead that has {{f|Airstrike|yes|link}} attached to it is fired.
  
 
== Limitations ==
 
== Limitations ==
 
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.
 
Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.

Latest revision as of 09:22, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AirstrikeAttackVoice
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Sound Entries)
Default: <none>
Applicable to: AudioVisual (YR)


Specifies any valid sound to play when a weapon with a warhead that has Airstrike=yes attached to it is fired.

Limitations

Can only be specified once since it is a global entry. The same sound will be initiated regardless of infantry or aircraft being spawned.