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Difference between revisions of "AirstripRatio"
From ModEnc
(Improved formatting and more explicit information.) |
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{{Flag | {{Flag | ||
|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
− | |values= | + | |values={{Values|float}} |
|default=.12 | |default=.12 | ||
− | |types=AI | + | |types={{Categ|AI}} |
+ | |yr=yes | ||
+ | |ra2=yes | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
|ra=yes | |ra=yes | ||
|cs=yes | |cs=yes | ||
|am=yes | |am=yes | ||
− | | | + | |tsobsolete=yes |
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | + | One of the computer controls that direct the makeup of a computer player's base. This specifies the percentage of a computer player's base, in terms of the number of [[BuildingTypes|buildings]], that should be composed of airfields (of the building type {{tt|AFLD}}). | |
− | In | + | == In {{ts}} To {{yr}} == |
+ | Although parsed, this flag does nothing. |
Latest revision as of 23:20, 3 April 2024
Flag: | AirstripRatio |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | .12 |
Applicable to: | AI |
Logic related to AirstripRatio, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
One of the computer controls that direct the makeup of a computer player's base. This specifies the percentage of a computer player's base, in terms of the number of buildings, that should be composed of airfields (of the building type AFLD).