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Difference between revisions of "AlliedBaseDefenseCounts"
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|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
+ | |values={{values|unsigned integers}} | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
− | | | + | |ets=no |
− | | | + | |ets=no |
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|ets=no | |ets=no | ||
|ra2=yes | |ra2=yes | ||
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|rp=yes | |rp=yes | ||
|ares=yes | |ares=yes | ||
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− | + | Lists a number of Allied faction base defense structures that AI will construct. This takes the form of a numbered list, with one value for each difficulty level. The values are ordered in "Brutal", "Medium", "Easy". |
Latest revision as of 12:37, 17 October 2012
Flag: | AlliedBaseDefenseCounts |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | General |
Lists a number of Allied faction base defense structures that AI will construct. This takes the form of a numbered list, with one value for each difficulty level. The values are ordered in "Brutal", "Medium", "Easy".