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AllyChangeAllowed

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Flag: AllyChangeAllowed
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: MultiplayerDialogSettings



Can be set to 'yes' or 'no' and determines whether or not alliances can be changed in the middle of the game. This defaults to 'yes' although it is thought that the logic has been de-supported as this allowed for alliances between human and computer players.