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Difference between revisions of "AlphaImage"

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(Examples)
(Credits)
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{{flag|name=AlphaImage|files=rules(md).ini|values=Strings, see below|special=None|default=none/null|types=InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes|games=TS, FS, RA2, YR}}
 
{{flag|name=AlphaImage|files=rules(md).ini|values=Strings, see below|special=None|default=none/null|types=InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes|games=TS, FS, RA2, YR}}
 
 
 
 
 
 
 
=== Credits ===
 
 
[[User:Blade|Blade]] - documented this effect and the way image data is rendered onto the map.
 
 
[[User:DCoder|DCoder]] - lag stress test, screenshots, rewrite.
 
 
NineBreakerFan - palette conversion to RA2 format and color 127 research.
 
 
gamemate - animated SHP & movable object test.
 
 
[[User:Renegade|Renegade]] - custom SHP/gradient tests
 
 
[[Category:INI_Flags]]
 

Revision as of 07:45, 19 August 2005

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AlphaImage
File(s): rules(md).ini
Values: Strings, see below
Special Values: None
Default: none/null
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes