ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "AnimToInfantry"

From ModEnc
Jump to: navigation, search
 
m (Replacing Template:TTL with Template:F.)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{DeeZireInclusion}}<br />
+
{{Flag
Lists the [InfantryTypes] into which animations invoked by a Super Weapon with Type=GeneticMutator are converted. This is referenced by the MakeInfantry= index in ART.INI (see the ART.INI Guide) with that tag specifying the number of the unit listed here (consider the list as being numbered from 0 for this purpose). With clever manipulation this can be used to get more than one unit spawned from several different animations.<br />
+
|name={{PAGENAME}}
(Yuri's Revenge Only)
+
|files={{Categ|rules(md).ini}}
 +
|values={{values|stringlist|[[InfantryTypes]]}}
 +
|default=
 +
|types={{Categ|General}}
 +
|yr=yes
 +
|rp=yes
 +
}}
 +
 
 +
Specifies a list of [[InfantryTypes]] from which an [[InfantryType]] can be selected for creation on completion of an [[animation]] with {{f|MakeInfantry|X|link}} set (where {{tt|X}} is the list index (zero-based) of the [[InfantryType]] from {{f|AnimToInfantry|link}}).
 +
 
 +
=See Also=
 +
*{{f|MakeInfantry|link}}
 +
*[[Mutation]]

Latest revision as of 09:24, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AnimToInfantry
File(s): rules(md).ini
Values: Comma-separated list of strings. (Limited to: InfantryTypes)
Applicable to: General


Specifies a list of InfantryTypes from which an InfantryType can be selected for creation on completion of an animation with MakeInfantry=X set (where X is the list index (zero-based) of the InfantryType from AnimToInfantry).

See Also