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Arm

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Specifies an delay, in frames, before this projectile is able to trigger its attached warhead if it is not detonated by impacting with its target or an obstacle (such as a cliff). Defaults to '0' and has the effect of preventing a homing projectile from detonating when overshooting its intended target (common with low-ROT projectiles), hitting the target with its warhead instantly, even if the projectile did not hit.

See also