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Difference between revisions of "ArmorAircraftMult"

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{{Flag
 
{{Flag
|name=ArmorAircraftMult
+
|name={{PAGENAME}}
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=percentage / float
 
|values=percentage / float
 
|special=None
 
|special=None
|default=None
+
|default=1.0
|types=[[Countries]]|
+
|types={{Categ|Countries}}
 
|games=[[RA2]], [[YR]]
 
|games=[[RA2]], [[YR]]
 
}}
 
}}
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The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).
 
The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).
 
[[Category:Rules(md).ini Flags]]
 

Revision as of 11:28, 16 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ArmorAircraftMult
File(s): Rules(md).ini
Values: percentage / float
Special Values: None
Default: 1.0
Applicable to: Countries


If used this tag defines a multiplier by which the armor value of all aircraft owned by the respective house will be multiplied. For example,

[France]
ArmorAircraftMult=1.5

This would multiply the armor of all aircraft owned by France by 1.5 (50%), so if the aircraft originally had 100 armor, it would now have 150 armor.

The value can either be specified as a floating point number, (i.e. 1.2 or 1.4) or as a percentage value (i.e. 20% or 40%).