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Difference between revisions of "ArmorDefensesMult"

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m (Template Updated)
m (Replacing Template:TTL with Template:F.)
 
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{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
+
|files={{Categ|ini=rules}}
|values=percentage / float
+
|values={{values|percentages}}
 
|default=1.0
 
|default=1.0
 
|types={{Categ|Countries}}
 
|types={{Categ|Countries}}
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}}
 
}}
  
Specifies a multiplier to the armour applied to all {{TTL|BuildingTypes}} which have {{TTL|BuildCat|Combat}} set owned by this country. See also [[Armor Multipliers]].
+
Specifies a multiplier to the armour applied to all {{f|BuildingTypes|link}} which have {{f|BuildCat|Combat|link}} set owned by this country. See also [[Armor Multipliers]].
 
 
{{NeedTesting}}
 
It is not known what is the relation between this setting and {{Tt|[[Armor#In Difficulty|Armor]]}} set under the {{TTL|Difficulty}} sections.
 

Latest revision as of 09:25, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ArmorDefensesMult
File(s): rules(md).ini
Values: Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5").
Default: 1.0
Applicable to: Countries


Specifies a multiplier to the armour applied to all BuildingTypes which have BuildCat=Combat set owned by this country. See also Armor Multipliers.