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Difference between revisions of "BaseNormal"

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m (styleguide inconsistencies)
(Rewrite, previous seemed overly complicated/condescending.)
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|name=BaseNormal
 
|name=BaseNormal
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
|values=boolean (yes/no or true/false)
+
|values={{values|boolean}}
 
|default=yes
 
|default=yes
 
|types={{Categ|BuildingTypes}}
 
|types={{Categ|BuildingTypes}}
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}}
 
}}
  
After constructing a building in-game you are only allowed to place it near your existing [[structures]].
+
'''<code>BaseNormal</code>''' controls whether or not you will be allowed to build [[adjacent]] to this [[BuildingType]], assuming you own it.
  
If {{TTL|BaseNormal|yes}} is set on a [[BuildingType]] then you will be able to place the new building near to it (assuming you own the existing [[BuildingType]]).
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==Inconsistencies in YR==
 
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Apparently, the developers forgot to add <code>BaseNormal=no</code> to some [[BuildingTypes]] that should not have had the default <code>yes</code>. Most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP) - both of them expand the player's build area, while neither the Tesla Coil nor the Prism Tower does. This was correcteded in the [[UMP]].
If {{TTL|BaseNormal|no}} is set on a [[BuildingType]] then you will not be able to place the new building near to it (unless other [[BuildingTypes]] exist nearby which themselves have {{TTL|BaseNormal|yes}} set).
 
 
 
It was only natural that the developers would forget to add {{TTL|BaseNormal|no}} to some [[BuildingTypes]]. Most obvious are two of the [[Armory|Armory buildings]]; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the [[UMP]].
 
  
 
=See also=
 
=See also=

Revision as of 00:00, 15 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BaseNormal
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


BaseNormal controls whether or not you will be allowed to build adjacent to this BuildingType, assuming you own it.

Inconsistencies in YR

Apparently, the developers forgot to add BaseNormal=no to some BuildingTypes that should not have had the default yes. Most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP) - both of them expand the player's build area, while neither the Tesla Coil nor the Prism Tower does. This was correcteded in the UMP.

See also