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Difference between revisions of "BaseNormal"

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(Rewrite, previous seemed overly complicated/condescending.)
(rewrite, plus grammar and spelling)
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'''<code>BaseNormal</code>''' controls whether or not you will be allowed to build [[adjacent]] to this [[BuildingType]], assuming you own it.
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Specifies whether or not this [[BuildingType]] expands the area in which you can place further [[BuildingTypes]]. Generally, base defenses do not expand the player's build area but 'normal' buildings do.
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The distance you may place new [[BuildingType]]s away from a [[BuildingType]] with {{TTL|BaseNormal|yes}} set is determined by the new [[BuildingType]]'s {{TTL|Adjacent}} flag.
  
 
==Inconsistencies in YR==
 
==Inconsistencies in YR==
Apparently, the developers forgot to add <code>BaseNormal=no</code> to some [[BuildingTypes]] that should not have had the default <code>yes</code>. Most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP) - both of them expand the player's build area, while neither the Tesla Coil nor the Prism Tower does. This was correcteded in the [[UMP]].
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It seems that the developers forgot to add {{TTL|BaseNormal|no}} to some [[BuildingTypes]] that should not have had the default {{TTL|BaseNormal|yes}}. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the [[UMP]].
  
 
=See also=
 
=See also=

Revision as of 15:06, 17 August 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BaseNormal
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: BuildingTypes


Specifies whether or not this BuildingType expands the area in which you can place further BuildingTypes. Generally, base defenses do not expand the player's build area but 'normal' buildings do.

The distance you may place new BuildingTypes away from a BuildingType with Template:TTL set is determined by the new BuildingType's Template:TTL flag.

Inconsistencies in YR

It seems that the developers forgot to add Template:TTL to some BuildingTypes that should not have had the default Template:TTL. The most obvious examples of this are two of the defense buildings, Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP), both of which expand the player's build area whilst the Tesla Coil and the Prism Tower do not. This was corrected in the UMP.

See also