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Difference between revisions of "BombParachute"

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m (Flag value.)
 
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{{DeeZireInclusion}}<br />
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{{Flag
This defines the animation to display for the parachute used by bombs dropped. NOTE: this is residual from Red Alert, remains valid and is parsed, although it is not known how (or even if) it gets used. The animation must be from the [Animations] list and be defined in ART.INI.
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|name=BombParachute
 +
|files={{Categ|Rules(md).ini}}
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|values=strings (Names of Animations)
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|special=None
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|default=null
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|types={{Categ|General}}
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|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|tsobsolete=yes
 +
}}
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Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.

Latest revision as of 13:32, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BombParachute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General

Cc cnrdelete-all.pngLogic related to BombParachute, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.