ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "BombParachute"

From ModEnc
Jump to: navigation, search
(Rewrite)
m (Flag value.)
 
(2 intermediate revisions by 2 users not shown)
Line 6: Line 6:
 
|default=null
 
|default=null
 
|types={{Categ|General}}
 
|types={{Categ|General}}
|games=[[RA1]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|tsobsolete=yes
 
}}
 
}}
  
{{Obsolete}}
+
Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.
 
 
Specifies an animation used as a parachute for falling bombs. Residual from Red Alert.
 

Latest revision as of 13:32, 8 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: BombParachute
File(s): Rules(md).ini
Values: strings (Names of Animations)
Special Values: None
Default: null
Applicable to: General

Cc cnrdelete-all.pngLogic related to BombParachute, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Specifies an animation used as a parachute for falling bombs. This was hardcoded in Red Alert, and transformed into a flag, but not used, in later games.