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Difference between revisions of "Bouncer"

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(Created the page.)
 
m (Better wording and minor templating edit)
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{{flag
 
{{flag
|files={{Categ|Art(md).ini}}
+
|files={{Categ|ini=art}}
|values={{values|boolean}}
+
|values={{values|bool}}
 
|types={{Categ|Animations}}
 
|types={{Categ|Animations}}
 
|default=no
 
|default=no
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}}
 
}}
  
Setting this to 'yes' tells the game to use debris behaviour for this animation and enables use of flags controlling said behaviour on this animation.
+
This flag determines whether an animation should have special debris behaviour. If set to yes, specifics of this behaviour can be controlled with several additional flags:
  
==See also==
 
*{{f|IsMeteor|link}}
 
 
*{{f|Elasticity|link}}
 
*{{f|Elasticity|link}}
 
*{{f|MaxXYVel|link}}
 
*{{f|MaxXYVel|link}}
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*{{f|SpawnCount|link}}
 
*{{f|SpawnCount|link}}
 
*{{f|ExpireAnim|link}}
 
*{{f|ExpireAnim|link}}
 +
 +
==See also==
 +
*{{f|IsMeteor|link}}

Revision as of 02:00, 10 January 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bouncer
File(s): art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Animations


This flag determines whether an animation should have special debris behaviour. If set to yes, specifics of this behaviour can be controlled with several additional flags:

See also