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Difference between revisions of "C4Delay"

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m (Replacing Template:TTL with Template:F.)
 
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{{DeeZireInclusion}}<br />
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{{Flag
Time, in minutes, to delay after placing C4 before the target object will explode.
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values=unsigned floats
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|default=0 ?
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|types={{Categ|General}} (RA), {{Categ|CombatDamage}} (TS - YR)
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|ra=yes
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|cs=yes
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|am=yes
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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Specifies the delay (in minutes) between a unit with {{f|C4|yes|link}} placing a C4 charge and the charge detonating.

Latest revision as of 09:42, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: C4Delay
File(s): Rules(md).ini
Values: unsigned floats
Default: 0 ?
Applicable to: General (RA), CombatDamage (TS - YR)


Specifies the delay (in minutes) between a unit with C4=yes placing a C4 charge and the charge detonating.