ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

CLDisableRed

From ModEnc
Revision as of 16:52, 5 May 2006 by DCoder (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CLDisableRed
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




If the warhead has Bright=yes set (in other words it will produce a flash of light upon impact) then these tags can be used to determine the color of that light. By default, the light color is 'white' composed of mixing the colors red, green and blue. By disabling any of those colors (i.e. setting any of the tags to 'yes') you control the color of the light. For example, setting blue and green to 'no' would result in a red light.