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Difference between revisions of "CanBeach"

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{{DeeZireInclusion}}<br />
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{{Flag
Special case which can be set to 'yes' or 'no' and is used on VehicleTypes which have Naval=yes set and MovementRestrictedTo=Water. If set to 'yes' the unit is also allowed to move one tile off a water tile (i.e. onto a beach). Although new to the game engine, this is unused in Red Alert 2 in favor of using amphibious units.
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|name=CanBeach
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|files={{Categ|ini=rules}}.
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|values=boolean
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|default=no
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|types={{Categ|VehicleTypes}}
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|ra2=yes
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|yr=yes
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|ra2obsolete=yes
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}}
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Supposed to be a special case to allow VehicleTypes with {{f|Naval|yes|link}} and {{f|MovementRestrictedTo|Water|link}} to move one cell off a water cell, in other words: onto the beach.
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Although first introduced in {{ra2}}, it is only parsed but never used and thus it has no effects in any version of Red Alert 2 or {{yr}}.

Latest revision as of 17:58, 11 March 2014

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CanBeach
File(s): rules(md).ini.
Values: boolean
Default: no
Applicable to: VehicleTypes

Cc cnrdelete-all.pngLogic related to CanBeach, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



Supposed to be a special case to allow VehicleTypes with Naval=yes and MovementRestrictedTo=Water to move one cell off a water cell, in other words: onto the beach.

Although first introduced in Red Alert 2, it is only parsed but never used and thus it has no effects in any version of Red Alert 2 or Yuri's Revenge.