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Difference between revisions of "Category:Coding Ambiguity"

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Coding Ambiguities are the result of various combinations of normal code that the game [[engine]] was not designed to handle. The effects are usually logical, but can be very undesirable especially because any solutions or workarounds typically involve sacrificing functionality.
 
Coding Ambiguities are the result of various combinations of normal code that the game [[engine]] was not designed to handle. The effects are usually logical, but can be very undesirable especially because any solutions or workarounds typically involve sacrificing functionality.
[[Category:General Editing Information]]
 

Revision as of 11:41, 6 August 2010

Coding Ambiguities are the result of various combinations of normal code that the game engine was not designed to handle. The effects are usually logical, but can be very undesirable especially because any solutions or workarounds typically involve sacrificing functionality.

Pages in category "Coding Ambiguity"

The following 2 pages are in this category, out of 2 total.