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ChronoTrigger

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Flag: ChronoTrigger
File(s): rules(md).ini
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This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Can be set to 'yes' or 'no' and determines whether or not there is a distance-dependant delay that units remain 'static' after Chronoshifting. This applies to units moved by the Chronosphere and to units that can teleport themselves. If this is set to 'no' then all teleporting is instantaneous with a delay equal to ChronoMinimumDelay= (see below).