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Difference between revisions of "Climb"

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The vertical climb and descend speed of units which have the flag [[JumpJet]] assigned, together with the Jumpjet [[Locomotor]] CLSID.
 
The vertical climb and descend speed of units which have the flag [[JumpJet]] assigned, together with the Jumpjet [[Locomotor]] CLSID.
  
In Red Alert 2 and its expansion pack, this can be overridden in the unit entry with the [[JumpjetClimb]]= statement.
+
In Red Alert 2 and its expansion pack, this can be overridden in the unit entry with the flags [[JumpjetClimb]] (ascend) and [[JumpjetCrash]] (descend) respectively.

Revision as of 07:13, 30 September 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Climb
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 0
Applicable to: JumpjetControls


The vertical climb and descend speed of units which have the flag JumpJet assigned, together with the Jumpjet Locomotor CLSID.

In Red Alert 2 and its expansion pack, this can be overridden in the unit entry with the flags JumpjetClimb (ascend) and JumpjetCrash (descend) respectively.