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Difference between revisions of "Climb"

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|files={{Categ|ini=rules}}
 
|files={{Categ|ini=rules}}
 
|values={{Values|Float}}
 
|values={{Values|Float}}
|default=0
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|default=5.0
 
|types={{Categ|JumpjetControls}}
 
|types={{Categ|JumpjetControls}}
 
|ts=yes
 
|ts=yes
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|hp=yes
 
|hp=yes
 
|ets=yes
 
|ets=yes
|ra2=yes
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|ra2obsolete=yes
|yr=yes
 
|ares=yes
 
 
}}
 
}}
The vertical climb and descend speed of units which have the flag [[JumpJet]] assigned, together with the Jumpjet [[Locomotor]] CLSID.
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The vertical climb and descend speed of units which fly using the Jumpjet locomotor.
  
In Red Alert 2 and its expansion pack, this can be overridden in the unit entry with the flags [[JumpjetClimb]] (ascend) and [[JumpjetCrash]] (descend) respectively.
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In Red Alert 2 and its expansion pack, use {{f|JumpjetClimb|link}} and {{f|JumpjetCrash|link}}.

Latest revision as of 19:22, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Climb
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 5.0
Applicable to: JumpjetControls

Cc cnrdelete-all.pngLogic related to Climb, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



The vertical climb and descend speed of units which fly using the Jumpjet locomotor.

In Red Alert 2 and its expansion pack, use JumpjetClimb and JumpjetCrash.