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Difference between revisions of "CloakDetectionRadius"

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(Created page with "{{Flag |files={{Categ|ini=rules}} |values={{Values|integer}} |default=0 |types={{Categ|JumpjetControls}} |fs=yes |hp=yes |ets=yes |ra2obsolete=yes }} The radius around the uni...")
 
(No difference)

Latest revision as of 21:43, 4 December 2017

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CloakDetectionRadius
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: JumpjetControls

Cc cnrdelete-all.pngLogic related to CloakDetectionRadius, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.



The radius around the unit to reveal cloaked units when the unit is moving using the Jumpjet locomotor. Does not define a circle, but rather a rectangle.

This logic is not present in Red Alert 2 and its expansion pack.