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Difference between revisions of "Cloakable"

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(Rewrite)
m (Replacing Template:TTL with Template:F.)
 
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|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=boolean
 
|values=boolean
|special=none
 
 
|default=no
 
|default=no
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}
|games=[[RA]], [[TS]], [[RA2]], [[YR]]
+
|ra=yes
 +
|cs=yes
 +
|am=yes
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
Specifies whether this object has a cloaking device which can render it invisible to enemy objects without {{TTL|Sensors|yes}} or {{TTL|SensorArray|yes}}.
+
Specifies whether this object has a cloaking device which can render it invisible to enemy objects without {{f|Sensors|yes|link}} or {{f|SensorArray|yes|link}}.
  
''Note:'' Setting this flag on AircraftTypes doesn't work, however granting them cloakability via {{TTL|VeteranAbilities}} or {{TTL|EliteAbilities}} does.
+
''Note:'' Setting this flag on AircraftTypes doesn't work, however granting them cloakability via {{f|VeteranAbilities|link}} or {{f|EliteAbilities|link}} does.

Latest revision as of 09:46, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Cloakable
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: InfantryTypes, VehicleTypes


Specifies whether this object has a cloaking device which can render it invisible to enemy objects without Sensors=yes or SensorArray=yes.

Note: Setting this flag on AircraftTypes doesn't work, however granting them cloakability via VeteranAbilities or EliteAbilities does.