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Difference between revisions of "CostUnitsMult"

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{{DeeZireInclusion}}<br />
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{{Flag
Determine the multiplier to the Cost= value of the relevant objects when produced by this house. It is not known if these values over-ride or enhance/accumulate with the Cost= entry for the house (see Difficulty Settings).
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|name={{PAGENAME}}
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|files={{Categ|Rules(md).ini}}
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|values=percentage / float
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|default=1.0
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|types={{Categ|Countries}}
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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Specifies the multiplier applied to {{f|Cost|link}} of all {{f|VehicleTypes|link}} owned by this country.
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This setting also affects the cost of buildings like Refineries owned by this country because of the free unit.

Latest revision as of 11:25, 10 July 2017

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Flag: CostUnitsMult
File(s): Rules(md).ini
Values: percentage / float
Default: 1.0
Applicable to: Countries


Specifies the multiplier applied to Cost of all VehicleTypes owned by this country.

This setting also affects the cost of buildings like Refineries owned by this country because of the free unit.