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Difference between revisions of "CostUnitsMult"

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Specifies the multiplier applied to {{f|Cost|link}} of all {{f|VehicleTypes|link}} owned by this country.
 
Specifies the multiplier applied to {{f|Cost|link}} of all {{f|VehicleTypes|link}} owned by this country.
 +
 +
This setting also affects the cost of Refineries owned by this country.
  
 
{{NeedsTesting}}
 
{{NeedsTesting}}
 
It is not known what is the relation between this setting and {{Tt|[[Cost#|Cost]]}} set under the {{f|Difficulty|link}} sections.
 
It is not known what is the relation between this setting and {{Tt|[[Cost#|Cost]]}} set under the {{f|Difficulty|link}} sections.

Revision as of 18:50, 20 December 2011

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CostUnitsMult
File(s): Rules(md).ini
Values: percentage / float
Default: 1.0
Applicable to: Countries


Specifies the multiplier applied to Cost of all VehicleTypes owned by this country.

This setting also affects the cost of Refineries owned by this country.

This needs testing
Cc mouse.png
The following section contains information that has not been personally confirmed by the revision's author; readers are encouraged to test it themselves and update the section accordingly.

It is not known what is the relation between this setting and Cost set under the Difficulty sections.