ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Crushable

From ModEnc
Revision as of 14:09, 26 January 2011 by Gordon-creAtive (talk | contribs) (Reverted edits by 175.141.18.13 (Talk) to last revision by EvilRenegade)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Crushable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ObjectTypes


Specifies whether or not an object can be crushed by a unit with Crusher=yes. The crushing unit must have a MovementZone that allows it to move onto the crushable unit.

This value does not affect OmniCrushers for it will crush anything except units with OmniCrushResistant=yes set.


See Also