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Difference between revisions of "Culling"

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(Needs testing!)
(did some more testing to confirm DCoder's findings)
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If {{TTL|Culling|yes}} is set then this warhead will instantly destroy the target if the target's [[Strength]] is less than or equal to [{{TTL|AudioVisual}}]{{arr|r}}{{TTL|ConditionRed|25%}}
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If {{TTL|Culling|yes}} is set then this warhead will instantly destroy the target if the target's current [[strength]] is less than or equal to [{{TTL|AudioVisual}}]{{arr|r}}{{TTL|ConditionRed|25%}}
{{NeedTesting}}
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{{TTL|Culling|yes}} appears to be ignored in most cases. It appears to work only with the <tt>[SQD]</tt> unit and the <tt>[SquidGrab]</tt> weapon. More testing is needed to determine the precise settings that allow {{TTL|Culling|yes}} to be used.
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Note that {{TTL|Culling}} is only atually checked if the warhead also has {{TTL|Parasite|yes}} set and the attacking unit has both {{TTL|Naval|yes}} and {{TTL|Organic|yes}} set.

Revision as of 22:01, 26 April 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Culling
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: false
Applicable to: Warhead


If Template:TTL is set then this warhead will instantly destroy the target if the target's current strength is less than or equal to [[[:Template:TTL]]]→Template:TTL

Note that Template:TTL is only atually checked if the warhead also has Template:TTL set and the attacking unit has both Template:TTL and Template:TTL set.