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Difference between revisions of "DamageFireTypes"

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{{DeeZireInclusion}}<br />
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{{Flag
Lists the animations to display when fires spring up on damaged buildings. Must be valid entries from the [Animations] list and be defined in ART.INI.
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|name=DamageFireTypes
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|files={{Categ|Rules(md).ini}}
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|values=Strings (names of Animations)
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|default=null
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|types={{FlagMoved}}
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|ra2=yes
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|yr=yes
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|rp=yes
 +
}}
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Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.

Latest revision as of 19:49, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DamageFireTypes
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.