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Difference between revisions of "DamageFireTypes"

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(Rewrite)
m (Template updated)
 
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=Strings (names of Animations)
 
|values=Strings (names of Animations)
|special=None
 
 
|default=null
 
|default=null
 
|types={{FlagMoved}}
 
|types={{FlagMoved}}
|games=[[RA2]], [[YR]]
+
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.
 
Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.

Latest revision as of 19:49, 4 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DamageFireTypes
File(s): Rules(md).ini
Values: Strings (names of Animations)
Default: null
Applicable to: AudioVisual (RA2) , General (YR)


Specifies a list of animations that can be (in random order) displayed as "fires" springing up on damaged buildings.