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Difference between revisions of "DamageRadius"
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YaminoSelyc (talk | contribs) |
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− | {{ | + | {{Flag |
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values={{Values|unsigned integers|}} | ||
+ | |default=? | ||
+ | |types={{Categ|Animations}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |hp=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ares=yes | ||
+ | }} | ||
The debris animation damages objects that it collides with if they are closer than this distance (in leptons). | The debris animation damages objects that it collides with if they are closer than this distance (in leptons). |
Revision as of 19:56, 10 September 2021
Flag: | DamageRadius |
File(s): | Rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | ? |
Applicable to: | Animations |
The debris animation damages objects that it collides with if they are closer than this distance (in leptons).