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Difference between revisions of "DestroyAnim"
From ModEnc
Nighthawk200 (talk | contribs) (Modified with DCoder's info.) |
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− | {{ | + | {{flag |
− | Specifies | + | |name={{PAGENAME}} |
+ | |files=rulesmd.ini | ||
+ | |values={{values|strings|Animation IDs}} | ||
+ | |types=[[BuildingTypes]] | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes}}<br /> | ||
+ | Specifies a list of animations than can be displayed when this BuildingType is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by SovietLoad= and AlliedLoad= in the [Colors] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed. |
Latest revision as of 21:21, 22 February 2008
Flag: | DestroyAnim |
File(s): | rulesmd.ini |
Values: | Strings: Normal text. (Limited to: Animation IDs) |
Applicable to: | BuildingTypes |
Specifies a list of animations than can be displayed when this BuildingType is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by SovietLoad= and AlliedLoad= in the [Colors] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed.