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Difference between revisions of "Difficulty"

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m (This is not a flag. It is an object type, like Warheads)
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== As a Flag ==
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{{Flag|name={{PAGENAME}}
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|files={{Categ|Sun.ini}}, {{Categ|RA2(md).ini}}
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|types={{Categ|Options}}
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|values={{Values|integers}}
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|ts=yes
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|fs=yes
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|ets=yes
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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This flag stores the value user has selected for the "Difficulty" slider in Game Options. 0 corresponds to "Easy", 1 - "Normal", 2 - "Hard".
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== As an object ==
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The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in {{sl|Easy}}, for "Normal" - in {{sl|Normal}}, for "Difficult" - in {{sl|Difficult}}.
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See also [[Difficulty_Settings|Difficulty Settings]].

Latest revision as of 11:03, 10 July 2017

As a Flag

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Difficulty
File(s): Sun.ini, RA2(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: Options


This flag stores the value user has selected for the "Difficulty" slider in Game Options. 0 corresponds to "Easy", 1 - "Normal", 2 - "Hard".

As an object

The games allow customizing the effect each difficulty has ingame. Settings for "Easy" are contained in [Easy], for "Normal" - in [Normal], for "Difficult" - in [Difficult].

See also Difficulty Settings.