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DominatorSecondAnim

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Revision as of 10:19, 8 May 2006 by DCoder (talk | contribs) (Rewrite)
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Flag: DominatorSecondAnim
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: null
Applicable to: General


Specifies the second animation played when a super Weapon with Type=PsychicDominator is activated. Both this animation and DominatorFirstAnim are played at the same time.