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Difference between revisions of "Elasticity"
From ModEnc
m ('un-DeeZire'd') |
(Added more info on usage of this on VoxelAnims & debris-type Animations.) |
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Line 1: | Line 1: | ||
+ | ===On Projectiles=== | ||
{{Flag | {{Flag | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
− | |values= | + | |values=float |
− | |default= | + | |default=0.75 |
|types={{Categ|Projectile|Projectiles}} | |types={{Categ|Projectile|Projectiles}} | ||
|ts=yes | |ts=yes | ||
Line 11: | Line 12: | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
− | }} | + | |ares=yes |
+ | }} | ||
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75). | Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75). | ||
+ | |||
+ | ===On Animation Debris=== | ||
+ | {{Flag | ||
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Art(md).ini}} | ||
+ | |values=float | ||
+ | |default=? | ||
+ | |types={{Categ|Animations}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | Determines the bounciness of a debris animation with <tt>[[Bouncer]]=yes</tt>. | ||
+ | |||
+ | ===On Voxel Debris=== | ||
+ | {{Flag | ||
+ | |name={{PAGENAME}} | ||
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=float | ||
+ | |default=? | ||
+ | |types={{Categ|VoxelAnims}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ets=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | |ares=yes | ||
+ | }} | ||
+ | |||
+ | Determines the bounciness of a voxel debris animation. |
Revision as of 16:46, 7 January 2012
On Projectiles
Flag: | Elasticity |
File(s): | Rules(md).ini |
Values: | float |
Default: | 0.75 |
Applicable to: | Projectiles |
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
On Animation Debris
Flag: | Elasticity |
File(s): | Art(md).ini |
Values: | float |
Default: | ? |
Applicable to: | Animations |
Determines the bounciness of a debris animation with Bouncer=yes.
On Voxel Debris
Flag: | Elasticity |
File(s): | Rules(md).ini |
Values: | float |
Default: | ? |
Applicable to: | VoxelAnims |
Determines the bounciness of a voxel debris animation.