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Difference between revisions of "Elasticity"

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m ('un-DeeZire'd')
(Added more info on usage of this on VoxelAnims & debris-type Animations.)
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===On Projectiles===
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
|values=floater
+
|values=float
|default=No
+
|default=0.75
 
|types={{Categ|Projectile|Projectiles}}
 
|types={{Categ|Projectile|Projectiles}}
 
|ts=yes
 
|ts=yes
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|yr=yes
 
|yr=yes
 
|rp=yes
 
|rp=yes
}}<br />
+
|ares=yes
 +
}}
  
 
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
 
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
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 +
===On Animation Debris===
 +
{{Flag
 +
|name={{PAGENAME}}
 +
|files={{Categ|Art(md).ini}}
 +
|values=float
 +
|default=?
 +
|types={{Categ|Animations}}
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|ares=yes
 +
}}
 +
 +
Determines the bounciness of a debris animation with <tt>[[Bouncer]]=yes</tt>.
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 +
===On Voxel Debris===
 +
{{Flag
 +
|name={{PAGENAME}}
 +
|files={{Categ|Rules(md).ini}}
 +
|values=float
 +
|default=?
 +
|types={{Categ|VoxelAnims}}
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 +
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 +
|ares=yes
 +
}}
 +
 +
Determines the bounciness of a voxel debris animation.

Revision as of 16:46, 7 January 2012

On Projectiles

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Rules(md).ini
Values: float
Default: 0.75
Applicable to: Projectiles


Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).

On Animation Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Art(md).ini
Values: float
Default: ?
Applicable to: Animations


Determines the bounciness of a debris animation with Bouncer=yes.

On Voxel Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Rules(md).ini
Values: float
Default: ?
Applicable to: VoxelAnims


Determines the bounciness of a voxel debris animation.