ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Difference between revisions of "Elasticity"

From ModEnc
Jump to: navigation, search
(Added more info on usage of this on VoxelAnims & debris-type Animations.)
m (Fixed indentation - should've spent more time reading help files.)
Line 1: Line 1:
===On Projectiles===
+
==On Projectiles==
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
Line 17: Line 17:
 
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
 
Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).
  
===On Animation Debris===
+
==On Animation Debris==
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}
Line 35: Line 35:
 
Determines the bounciness of a debris animation with <tt>[[Bouncer]]=yes</tt>.
 
Determines the bounciness of a debris animation with <tt>[[Bouncer]]=yes</tt>.
  
===On Voxel Debris===
+
==On Voxel Debris==
 
{{Flag
 
{{Flag
 
|name={{PAGENAME}}
 
|name={{PAGENAME}}

Revision as of 16:50, 7 January 2012

On Projectiles

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Rules(md).ini
Values: float
Default: 0.75
Applicable to: Projectiles


Determines the bounciness of the projectile on a scale of 0.0 - 1.0 (default is 0.75).

On Animation Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Art(md).ini
Values: float
Default: ?
Applicable to: Animations


Determines the bounciness of a debris animation with Bouncer=yes.

On Voxel Debris

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elasticity
File(s): Rules(md).ini
Values: float
Default: ?
Applicable to: VoxelAnims


Determines the bounciness of a voxel debris animation.