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Difference between revisions of "ElevationIncrement"

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{{DeeZireInclusion}}<br />
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{{Flag
Number of levels between source and target for a range bonus to take effect. Used by projectiles which have SubjectToElevation=yes set.
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|name=ElevationIncrement
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|files={{Categ|Rules(md).ini}}
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|values=Unsigned integers
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|default=1?
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|types={{Categ|ElevationModel}}
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|ra2=yes
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|yr=yes
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|rp=yes
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}}
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For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>.

Latest revision as of 01:52, 20 November 2012

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Flag: ElevationIncrement
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].