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Difference between revisions of "ElevationIncrement"

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(Rewrite)
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{{DeeZireInclusion}}<br />
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{{Flag
Number of levels between source and target for a range bonus to take effect. Used by projectiles which have SubjectToElevation=yes set.
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|name=ElevationIncrement
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|files={{Categ|Rules(md).ini}}
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|values=Unsigned integers
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|special=None
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|default=1?
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|types={{Categ|ElevationModel}}
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|games=[[RA2]], [[YR]]
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}}
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For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see [<tt>[[ElevationModel]]</tt>].

Revision as of 12:29, 7 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: ElevationIncrement
File(s): Rules(md).ini
Values: Unsigned integers
Special Values: None
Default: 1?
Applicable to: ElevationModel


For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].