ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "ElevationIncrement"
From ModEnc
The General (talk | contribs) m |
|||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Flag |
− | + | |name=ElevationIncrement | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=Unsigned integers | ||
+ | |default=1? | ||
+ | |types={{Categ|ElevationModel}} | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |rp=yes | ||
+ | }} | ||
+ | |||
+ | For every this many cells of map height difference, the weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains a certain range bonus. For more information, see <tt>[[ElevationModel|[ElevationModel]]]</tt>. |
Latest revision as of 01:52, 20 November 2012
Flag: | ElevationIncrement |
File(s): | Rules(md).ini |
Values: | Unsigned integers |
Default: | 1? |
Applicable to: | ElevationModel |
For every this many cells of map height difference, the weapon using a SubjectToElevation=yes projectile gains a certain range bonus. For more information, see [ElevationModel].