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Difference between revisions of "Elite"

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(Created)
 
m (Template updated)
 
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|files={{Categ|Rules(md).ini|Rules.ini}}
 
|files={{Categ|Rules(md).ini|Rules.ini}}
 
|values=Strings (Names of [[Weapon]]s)
 
|values=Strings (Names of [[Weapon]]s)
|special=none
 
 
|default=none
 
|default=none
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|games=[[TS]]
+
|ts=yes
 +
|fs=yes
 +
|ets=yes
 
}}
 
}}
  
 
This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when it reaches "Elite" stage. Superceded by <tt>[[ElitePrimary]]=</tt> in RA2/YR.
 
This flag specifies the weapon which replaces the object's <tt>[[Primary]]=</tt> weapon when it reaches "Elite" stage. Superceded by <tt>[[ElitePrimary]]=</tt> in RA2/YR.

Latest revision as of 12:47, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Elite
File(s): Rules.ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Primary= weapon when it reaches "Elite" stage. Superceded by ElitePrimary= in RA2/YR.