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EliteAbilities

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Revision as of 11:19, 23 February 2008 by Nighthawk200 (talk | contribs) (Edited, thanks for the info.)
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Flag: EliteAbilities
File(s): Rules(md).ini
Values: Comma-separated list of Strings (hardcoded flags)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies a list of veterancy bonuses that this object gains when it reaches "Elite" stage. All possible values are hardcoded, and are listed at VeteranAbilities. These values do not stack with VeteranAbilities, i.e. you do not get twice the Strength increase from having the ARMOR statement in both lists. However, current abilities cannot be altered between Veteran and Elite level. In other words, the game will still keep the SENSORS ability at Elite level, even if it is only in hte Veteran list.