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Difference between revisions of "EliteAirstrikeTeam"

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(New page: {{Flag |name={{PAGENAME}} |files={{Categ|ini=rules}} |types={{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}, {{Categ|InfantryTypes}}, {{Categ|VehicleTypes}} |values={{values|unsigned inte...)
 
m (Replacing Template:TTL with Template:F.)
 
(One intermediate revision by one other user not shown)
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|rp=yes
 
|rp=yes
 
}}
 
}}
This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in at Elite level by a weapon whose warhead has {{TTL|Airstrike|yes}}. The [[AircraftTypes]] themselves are defined using the {{TTL|EliteAirstrikeTeamType}} flag.
+
This flag is used as part of the Boris Airstrike Logic. It controls the number of [[AircraftTypes]] called in at Elite level by a weapon whose warhead has {{f|Airstrike|yes|link}}. The [[AircraftTypes]] themselves are defined using the {{f|EliteAirstrikeTeamType|link}} flag.
  
 
==See also==
 
==See also==
* {{TTL|AirstrikeTeam}}
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* {{f|AirstrikeTeam|link}}
* {{TTL|AirstrikeTeamType}}
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* {{f|AirstrikeTeamType|link}}
* {{TTL|EliteAirstrikeTeamType}}
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* {{f|EliteAirstrikeTeamType|link}}
* {{TTL|AirstrikeRechargeTime}}
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* {{f|AirstrikeRechargeTime|link}}
* {{TTL|Airstrike}}
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* {{f|EliteAirstrikeRechargeTime|link}}
 +
* {{f|Airstrike|link}}

Latest revision as of 09:55, 27 November 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EliteAirstrikeTeam
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Applicable to: AircraftTypes, BuildingTypes, InfantryTypes, VehicleTypes


This flag is used as part of the Boris Airstrike Logic. It controls the number of AircraftTypes called in at Elite level by a weapon whose warhead has Airstrike=yes. The AircraftTypes themselves are defined using the EliteAirstrikeTeamType flag.

See also