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Difference between revisions of "EliteGetsBounty"

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(Bounty logic.)
(No difference)

Revision as of 14:30, 15 June 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EliteGetsBounty
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes

Game rp yes.pngThis flag is part of the RockPatch.



Template:RockPatchFlag This flag determines whether this Template:TTL can collect a bounty from enemies that it destroys. However, if this flag is set to yes, and the unit also has Template:TTL and Template:TTL, then this will only occur at Elite status. The bounty received depends on the Template:TTL tag, or any override Template:TTL tags on the killed Template:TTL itself.

If the unit has Template:TTL, Template:TTL and Template:TTL, then the unit will only be able to collect bounties at Veteran status, but not at Normal or Elite.