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Difference between revisions of "EliteSecondary"

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(Rewrite)
m (Template updated)
 
Line 3: Line 3:
 
|files={{Categ|Rules(md).ini}}
 
|files={{Categ|Rules(md).ini}}
 
|values=Strings (Names of [[Weapon]]s)
 
|values=Strings (Names of [[Weapon]]s)
|special=none
 
 
|default=none
 
|default=none
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
 
|types={{Categ|InfantryTypes}}, {{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}, {{Categ|BuildingTypes}}
|games=[[RA2]], [[YR]]
+
|ra2=yes
 +
|yr=yes
 +
|rp=yes
 
}}
 
}}
  
 
This flag specifies the weapon which replaces the object's <tt>[[Secondary]]=</tt> when the object reaches "Elite" stage.
 
This flag specifies the weapon which replaces the object's <tt>[[Secondary]]=</tt> when the object reaches "Elite" stage.

Latest revision as of 12:49, 10 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: EliteSecondary
File(s): Rules(md).ini
Values: Strings (Names of Weapons)
Default: none
Applicable to: InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes


This flag specifies the weapon which replaces the object's Secondary= when the object reaches "Elite" stage.