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ExpireAnim

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Revision as of 20:40, 29 April 2015 by Millefeuille (talk | contribs)
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Can be set on Animations and VoxelAnims and defines an animation to be invoked when the animation expires due to contact with the ground (or perhaps other solid objects). ExpireAnim is not invoked if the animation expires due to having played through all its frames, or loops.

See also