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Difference between revisions of "FireInTransport"

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(Rewrite)
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{{DeeZireInclusion}}<br />
+
{{Flag
Can be set to 'yes' or 'no' and specifies whether or not this weapon can be fired by its owner when it is placed into a unit with OpenTopped=yes and a Passengers= value set. This is the logic which was introduced for the Battle Fortress.<br />
+
|name={{PAGENAME}}
(Yuri's Revenge Only)
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|files={{Categ|Rules(md).ini}}
 +
|values=boolean
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|special=None
 +
|default=yes
 +
|types={{Categ|Weapon|Weapons}}
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|games=[[YR]]
 +
}}
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Specifies whether this weapon can be fired when its owner is inside an {{TTL|OpenTopped|yes}} transport.

Revision as of 12:26, 13 July 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireInTransport
File(s): Rules(md).ini
Values: boolean
Special Values: None
Default: yes
Applicable to: Weapons


Specifies whether this weapon can be fired when its owner is inside an Template:TTL transport.