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Difference between revisions of "FireUp"

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(Created.)
 
m (Key is found in the TS engine too...)
Line 3: Line 3:
 
|values={{Values|int}}
 
|values={{Values|int}}
 
|types={{Categ|InfantrySequences}}
 
|types={{Categ|InfantrySequences}}
 +
|ts=yes
 +
|fs=yes
 +
|ets=yes
 
|ra2=yes
 
|ra2=yes
 
|yr=yes
 
|yr=yes

Revision as of 22:38, 19 January 2010

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FireUp
File(s): Art(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: InfantrySequences


Specifies the frames that the infantry's SHP file should use when this infantry is firing its Primary weapon or Secondary weapon on the ground standing still.

See Also