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Difference between revisions of "FirersPalette"
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Nighthawk200 (talk | contribs) m (Template updated) |
(Added note about voxels) |
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{{Flag | {{Flag | ||
− | |name= | + | |name={{PAGENAME}} |
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=boolean | |values=boolean | ||
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If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable. | If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable. | ||
+ | |||
+ | '''Note:''' Voxel-based projectiles are always remapped to orange rather than the appropriate house colour. |
Revision as of 17:03, 14 March 2007
Flag: | FirersPalette |
File(s): | Rules(md).ini |
Values: | boolean |
Default: | no |
Applicable to: | Projectiles |
If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.
Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.