ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

FirersPalette

From ModEnc
Revision as of 17:03, 14 March 2007 by DCoder (talk | contribs) (Added note about voxels)
Jump to: navigation, search
Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: FirersPalette
File(s): Rules(md).ini
Values: boolean
Default: no
Applicable to: Projectiles


If set, the projectile will be drawn in the firing object's palette rather than its own. This also makes the projectile remappable.

Note: Voxel-based projectiles are always remapped to orange rather than the appropriate house colour.